STAR WARS Zero Company

Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.

You will step into the shoes of Hawks, a former Republic officer who leads Zero Company as they are recruited for an operation that pits them against an emerging threat that will consume the galaxy if left unchecked.

Bit Reactor

We collectively developed some of the most successful games you’ve heard of, such as XCOM, Civilization, Gears of War, and Elders Scrolls Online. We learned from the best and reached the pinnacle with the highest accolades, including Game of the Year and BAFTA. Now with our independent studio, we are taking our imagination to new heights working with the brightest minds and the most passionate creators. We want to give back, experiment, discover, learn and grow together. We’re all in.

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Latest Posts

STAR WARS Zero Company Is Out: Critics Call It One of the Best Star Wars Games in Years

Bit Reactor's Clone Wars tactics game has been out for a few days, and the reviews have settled into a rare kind of consensus for a licensed debut, that it's actually great! Let's take a look at the critical reception and see why this Star Wars game finds success when so many others have failed.

Gamescom 2026: What to Expect From ONL, Xbox's Packed Floor, and a Sold-Out Cologne

Gamescom is almost here, and this year already feels bigger than the usual late-August pile-on. The show runs from August 26–30 in Cologne Germany, but what we're all waiting for is Geoff Keighley's Opening Night Live for all the latest trailers and announcements. Hit the link to find out all the details and how to watch the show.

STAR WARS Zero Company: A Tactical Turn for the Clone Wars

Star Wars finally gets the tactics game the franchise has been circling for a decade, and it lands in the twilight of the Clone Wars. STAR WARS Zero Company drops August 27, 2026 on PC, PlayStation 5, and Xbox Series X/S, and it is being built by the people who know turn-based tactics best.

What Game Devs can Learn from XCOM: Insights from STAR WARS Zero Company Game Director Greg Foertsch

Veteran game director Greg Foertsch recently gave an interview about his experience in the industry, and how teams can best work together to produce their best work. Hit the link for his insight into the game development process.

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